GameStartThread

public final class GameStartThread extends BukkitRunnable

Run before the GameThread thread, basically an async countdown

Constructors

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Properties

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private final Game game
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private final Boolean isCancelled
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private final Integer taskId

Functions

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public Unit cancel()
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public final Game getGame()
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public Integer getTaskId()
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public Unit run()
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@NotNull()
public @NotNull() BukkitTask runTask(@NotNull() @NotNull() Plugin plugin)
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@NotNull()
public @NotNull() BukkitTask runTaskAsynchronously(@NotNull() @NotNull() Plugin plugin)
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@NotNull()
public @NotNull() BukkitTask runTaskLater(@NotNull() @NotNull() Plugin plugin, Long delay)
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@NotNull()
public @NotNull() BukkitTask runTaskLaterAsynchronously(@NotNull() @NotNull() Plugin plugin, Long delay)
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@NotNull()
public @NotNull() BukkitTask runTaskTimer(@NotNull() @NotNull() Plugin plugin, Long delay, Long period)
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@NotNull()
public @NotNull() BukkitTask runTaskTimerAsynchronously(@NotNull() @NotNull() Plugin plugin, Long delay, Long period)