Command
Constructors
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public Command Command(String name, String aliases, CommandCondition requirement, PermissionCommandCondition permissionRequirement)
Functions
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public final Unit defaultExecutor(Function3<CommandExecutorContext, CommandSender, CommandContext<CommandSourceStack>, Unit> block)
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Adds a requirement to the command syntax that only allows the console to execute the command.
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Adds a requirement to the command syntax that only allows players to execute the command.
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Adds a requirement to the command syntax that only allows senders with the specified permission to execute the command.
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Adds a requirement to the command syntax. If a requirement already exists, the new requirement will be combined with the existing one using a logical AND.
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