generatesCobble

public final Boolean generatesCobble(Array<BlockFace> faces, Material originalType, Block toBlock)

Checks if the original liquid is going to cause a generation in cobble within the surrounding faces

Return

set of blocks around the inputted block in terms of the faces provided

Parameters

faces

list of faces to check

originalType

original block's material (water / lava)

toBlock

the block that the original fluid is flowing towards