Position

public class Position

Represents a location in a world. This is a generic base object that acts as a spigot/bukkit location.

Inheritors

Constructors

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public void Position(double x, double y, double z)
Create a new position with the specified x, y and z units.
public void Position(double x, double y, double z, float yaw, float pitch)
Create a new position with the specified x, y and z units.

Types

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public class Serializer extends TypeAdapter<Position>

Properties

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public float pitch
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public double x
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public double y
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public float yaw
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public double z

Functions

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public Position add(Position position)
public Position add(double x, double y, double z)
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public Position clone()
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public boolean equals(Object o)
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public float getPitch()
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public double getX()
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public double getY()
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public float getYaw()
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public double getZ()
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public void setPitch(float pitch)
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public void setX(double x)
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public void setY(double y)
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public void setYaw(float yaw)
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public void setZ(double z)
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public Position subtract(Position position)
public Position subtract(double x, double y, double z)
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public String toString()
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