World Position
Represents a location in a world. This is a generic base object that acts as a bukkit-like location.
Constructors
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Create a new WorldPosition for the specified x, y and z coordinates alongside the given world name.
public void WorldPosition(double x, double y, double z, float yaw, float pitch, @NonNull() @NonNull() String worldName)
Create a new WorldPosition for the specified x, y, z yaw and pitch coordinates alongside the given world name.