BBUPlayerDeathEvent

public class BBUPlayerDeathEvent extends BBUPlayerEvent

Whenever a playing player dies, this event is called.

Constructors

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public void BBUPlayerDeathEvent(WorldPosition position, BBUPlayer player, BBUPlayer killer, boolean finalDeath)

Properties

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public final static HandlerList handlers
public final static HandlerList handlers

Functions

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public boolean callEvent()
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public @NotNull() String getEventName()
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@NotNull()
public static @NotNull() HandlerList getHandlerList()
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@NotNull()
public @NotNull() HandlerList getHandlers()
public abstract @NotNull() HandlerList getHandlers()
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public final boolean isAsynchronous()